Also it is in keeping with the original Charizard in terms of looks which I prefer

1 Serra Ascendant *1 Soul Warden *1 Soul's Attendant *1 Auriok Champion *1 Ayli, Eternal Pilgrim *1 Baleful Strix *1 Karlov of the Ghost Council *1 Nyx-Fleece Ram *1 Suture Priest *1 Drana's Emissary *1 Kambal, Consul of Allocation *1 Cliffhaven Vampire *1 Crypt Ghast *1 Ranger of Eos *1 Rhox Faithmender *1 Archangel of Thune *1 Crested Sunmare *1 Felidar Sovereign *1 Sun Titan *1 Sphinx of the Steel Wind [/Creatures]Serra Ascendant *1 Soul Warden *1 Soul's Attendant *1 Auriok Champion *1 Ayli, Eternal Pilgrim *1 Baleful Strix *1 Karlov of the Ghost Council *1 Nyx-Fleece Ram *1 Suture Priest *1 Drana's Emissary *1 Kambal, Consul of Allocation *1 Cliffhaven Vampire *1 Crypt Ghast *1 Ranger of Eos *1 Rhox Faithmender *1 Archangel of Thune *1 Crested Sunmare *1 Felidar Sovereign *1 Sun Titan *1 Sphinx of the Steel Wind [/Creatures] 1 Dovin Baan *1 Sorin, Grim Nemesis [/Planeswalers]Dovin Baan *1 Sorin, Grim Nemesis [/Planeswalers] Spells (2) 1 Path to Exile *1 Ponder *1 Preordain *1 Swords to Plowshares *1 Lim-Dul's Vault *1 Torment of Hailfire *1 Sphinx's Revelation *1 Teferi's Protection *1 Toxic Deluge *1 Supreme Verdict *1 Utter End *1 Fumigate *1 Austere Command *1 Beacon of Immortality *1 Spinal Embrace *1 Approach of the Second Sun *1 Dig Through TimePath to Exile *1 Ponder *1 Preordain *1 Swords to Plowshares *1 Lim-Dul's Vault *1 Torment of Hailfire *1 Sphinx's Revelation *1 Teferi's Protection *1 Toxic Deluge *1 Supreme Verdict *1 Utter End *1 Fumigate *1 Austere Command *1 Beacon of Immortality *1 Spinal Embrace *1 Approach of the Second Sun *1 Dig Through Time 1 Elixir of Immortality *1 Sol Ring *1 Chalice of Life *1 Commander's Sphere *1 Darksteel Ingot *1 Pristine Talisman *1 Aetherflux Reservoir *1 Helm of Obedience *1 Well of Lost Dreams *1 Norn's Annex *1 Venser's JournalElixir of Immortality *1 Sol Ring *1 Chalice of Life *1 Commander's Sphere *1 Darksteel Ingot *1 Pristine Talisman *1 Aetherflux Reservoir *1 Helm of Obedience *1 Well of Lost Dreams *1 Norn's Annex *1 Venser's Journal Enchantments (2) 1 Authority of the Consuls *1 Legion's Landing *1 Darksteel Mutation *1 Energy Field *1 Luminarch Ascension *1 Rest in Peace *1 Detention Sphere *1 Rhystic Study *1 Angelic Accord *1 No MercyAuthority of the Consuls *1 Legion's Landing *1 Darksteel Mutation *1 Energy Field *1 Luminarch Ascension *1 Rest in Peace *1 Detention Sphere *1 Rhystic Study *1 Angelic Accord *1 No Mercy 1 Palace Siege *1 DovescapePalace Siege *1 Dovescape Lands (1) 1 Arcane Sanctum *1 Cabal Coffers *1 Command Tower *1 Dismal Backwater *1 Drowned Catacomb *1 Esper Panorama *1 Evolving Wilds *1 Glacial Fortress *1 Godless Shrine *1 Hallowed Fountain *3 Island *1 Isolated Chapel *1 Jwar Isle Refuge *1 Lonely Sandbar *1 Orzhov Basilica *7 Plains *1 Reliquary Tower *1 Scoured Barrens *1 Shambling Vent *6 Swamp *1 Temple of Silence *1 Tranquil Cove *1 Urborg, Tomb of Yawgmoth *1 Watery GraveArcane Sanctum *1 Cabal Coffers *1 Command Tower *1 Dismal Backwater *1 Drowned Catacomb *1 Esper Panorama *1 Evolving Wilds *1 Glacial Fortress *1 Godless Shrine *1 Hallowed Fountain *3 Island *1 Isolated Chapel *1 Jwar Isle Refuge *1 Lonely Sandbar *1 Orzhov Basilica *7 Plains *1 Reliquary Tower *1 Scoured Barrens *1 Shambling Vent *6 Swamp *1 Temple of Silence *1 Tranquil Cove *1 Urborg, Tomb of Yawgmoth *1 Watery Grave Parting shots In playtesting this deck, I really grew to love the synergies that Ayli, Eternal PilgrimAyli, Eternal Pilgrim and Crested SunmareCrested Sunmare have together

Gaining Evasive on your stuff is useful, both to take out opposing evasives and just to make them harder to deal with
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The ones we have now can be adorable inclusions to your latest EDH brew, particularly if you have some kind of infinite combo in mind