This unique format evokes the same chaotic, destructive racing youd get in the classic Hanna-Barbera cartoon or kart-racing videogames
No strings attached
The Russo brothers were involved in the transition and met with Kline
First strike bends this rule and creates an additional combat step where only cards with first strike get to deal damage and then moves on to the next combat step

Top 10 Non-"Plains"-Plains Shock Lands (Godless ShrineGodless Shrine, Hallowed FountainHallowed Fountain, Temple GardenTemple Garden, Sacred FoundrySacred Foundry) Battle Lands (Prairie StreamPrairie Stream, Canopy VistaCanopy Vista) Triomes (Savai TriomeSavai Triome, Indatha TriomeIndatha Triome, Raugrin TriomeRaugrin Triome, Raffine's TowerRaffine's Tower, Jetmir's GardenJetmir's Garden, Spara's HeadquartersSpara's Headquarters) Snow-Covered PlainsSnow-Covered Plains True Duals (TundraTundra, ScrublandScrubland, SavannahSavannah, PlateauPlateau) Cycling Duals (Irrigated FarmlandIrrigated Farmland, Scattered GrovesScattered Groves) Snow Duals (Arctic TreelineArctic Treeline, Glacial FloodplainGlacial Floodplain, Snowfield SinkholeSnowfield Sinkhole, Alpine MeadowAlpine Meadow) Mistveil PlainsMistveil Plains Proxy Duals (Radiant GroveRadiant Grove, Sunlit MarshSunlit Marsh, Sacred PeaksSacred Peaks, Idyllic BeachfrontIdyllic Beachfront) Idyllic GrangeIdyllic Grange Obviously, if you're in green, you're not gonna have much call for all this, but in Boros and Azorius specifically, I think a ramping, mana-fixing 2/2 first-striker for two is just what the doctor ordered
