We used to spend a lot of time building mechanics around tension (i.e., forcing the player to have to make a tough decision), and while some of that is okay, it's not the only way to craft Magic mechanics
Just considering your votes, you get a card that's fit for Treasure builds or +1/+1 counter synergies
Nothing puts the game away quite like making your big creatures massive to the point that double and triple blocking is generally not enough to oppos creatures with Unnatural Growth
I'm a big fan of Ajani's Chosen in Enchantress decks, using it to quickly fill the board with chump blockers and eventually overwhelm opponents with a kitty swarm, but now the kitties have flying and lifelink
This bid would, however, set a new record, certainly going beyond the $20,000 mark