I know that for a while the folks in R&D have been looking for a way to make commanders dying still be able to trigger abilities (they normally dont, since putting them into the command zone replaces dying), and they seem to have solved that with this Gerrard
Incapsula incident ID: 567000120636331389-1436482323632030517
However, with great strength comes a downside, forcing you to discard two Fire Energy, so you can't reactivate it on the upcoming turn
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Okay you either need the Inferno Titan to die or a way to sacrifice him yourself but get him, or another equally large creature, exiled with Mimic Vat and you have a way to deal plenty of damage every turn without relying on what cards you draw