This has a lot more to offer
With that in mind, if a scene existed in both games, we had our choice of showing it as the original game did, how the modern version interpreted it, or a unique fusion of both
Each of these offers something a bit different, and they all offer fun ways to build a Commander deck that could allow for some real innovation from all of you deck brewers out there
The vast majority of exhaust abilities simply put one, two, or three +1/+1 counters on the exhausted creature , giving you a quick, one-time boost to that creature's power
If you choose to cast a spell for its impending cost, it will enter with a number of time counters on it