Trap-wise I included "Armory Call" as an Equipment-searching surprise that can give your monsters bigger stats on reaction, one "Waboku" to prevent damage/destruction, one "Storming Mirror Force" and one "Drowning Mirror Force" against opposing attacks, two copies of "Bye Bye Damage" to potentially kill an unsuspecting opponent via their own attack, two "Lost Wind" as useful recurring ATK decreases and monster effect negates, two "Crackdown" to get rid of opposing monsters/defenses while gaining Link material and two copies of "Thunder Dragons' Hundred Thunders" as a "Call of the Haunted" sort of card, but with the added bonus of allowing you to revive three copies of "Wattdragonfly" once they hit the graveyard
DIFO-JP004 Therions Leaper Fam WATER Aqua / Effect LV7 1400/2500 You can only use the 1st and 2nd effect of this cards name each once per turn
Product/Set NamePOKEMON CARD GAME CLASSIC
Domesticated Mammoth With the introduction of bargain in Wilds of Eldraine , Domesticated Mammoth can easily become a strong early attacker in the right deck
Of course, if youre casting Summoner's Pact, youre usually hoping there isnt a next turn at all