We went through various versions, but here's what we handed off from vision design: Afraid (If an enchantment, Horror, or Nightmare you control entered the battlefield or attacked this turn, all opponents are afraid.) This version interacted not just with enchantments, but a few of the creatures we felt most embodied the genre, Horrors and Nightmares

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It also helps (a lot) that Ulalek is so stupidly easy to cast
5 Rite Of Passage Rite of Passage feels like it was built specifically for Dinosaur decks, given the amount of synergy it has
Double Strike vs Trample Double strike easily overkills creatures