Sure, it circumvents having to re-equip your swords when they fall off, but it's actively removing a core risk of playing auras in the first place, so I'd lean in that direction
Thankfully, every deck comes with Command Tower as well, which is the single most played land in the entire format and a card that you'll never be unhappy to have in your Commander collection
At first glance, this doesnt seem like a very efficient use of your land cards, but when you consider lands with enter-the-battlefield effects, as well as the ample land recursion options available , things get a lot more interesting
Once per turn, you can unearth a creature with [c]Whip of Erebos[/c], returning it to the battlefield for once last turn
It even provides a mass pump ability to close out games, even if its costly to activate