Simic doesnt have an unbeatable end-game, so you cant afford to sit around and do nothing except ramp and draw cards
This can protect a blocker, save an attacker from a combat trick, reuse an Enters effect, power a combo, or just be a stunning surprise to a table
Commanding Conclusion Lord of Atlantis (Secret Lair) | Illustration by Gabor Szikszai There are plenty of interesting and powerful merfolk commanders to build a deck around in Magic
It comes down for 2, it can adapt for 2, and its an easy way to generate tokens to ramp you or give you sac fodder
While this obviously pairs up well in most high-toughness matters decks, such as Doran, the Siege Tower, this card still will be a great curve-topper for almost any green deck with huge creatures and a decent amount of mana ramp