Granted, this path and the ones involving tokens lean a lot more in the combo direction than the mana acceleration direction, but its definitely worth noting Carnival of Souls capability of being useful outside unreliable 3-4 card loops in these strategies, as it gets a bad rap Im not convinced it fully deserves when reading about its capabilities elsewhere
All ages and skill levels are welcome
For example, if you control a Buzzard-Wasp Colony when Hei Bai dies, you'll put the appropriate number of each kind of counter onto both the Buzzard-Wasp Colony and the target creature
your monster gains ATK equal to the Level of the monster sent to the GY x 300 (even if this card leaves the field)
#10 Is really interesting to have an "evolved" or variant version of an attack but unfortunelly is too weak, even if you are able to save one last Wattrel until the very end it will only cause 110 damage and it could be easily blocked by Manaphy, I suppose it make sense to finish a previous wounded Pokemon Maybe if it were counters that you can distribure however you want, I mean Sableye do that in easier conditions