What is striking is that these cards, unlike the later Pokmon TCG cards, were mainly focused on collecting and not so much on strategic play
Its especially strong with a commander like Magda, Brazen Outlaw, where extra activations mean even more Treasures or double the access to big payoffs
By now you've noticed that the Commander team here at Cool Stuff has decided to split up the different guilds and talk about each one individually
All three are Equipment, and all three are very underwhelming in terms of value
Many of them break some basic rules of the game, like D-Boost (allows two draws without drawing the top card), D-Time (forces both players to skip one phase of their turn), and the blatantly broken Unfair Judge (allows two battle phases for one monster, and on the second one, it can attack every monster the opponent controls)